﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

namespace Test
{
    public class LuaCallCSMono : MonoBehaviour
    {
        public void Test01()
        {
            Debug.Log("Test01");
        }
        private void Test02()
        {
            Debug.Log("Test01");
        }
        public static void Test03()
        {
            Debug.Log("Test01");
        }
    }

    public class LuaCallCS
    {
        public void Test01()
        {
            Debug.Log("Test01");
        }
        private void Test02()
        {
            Debug.Log("Test01");
        }
        public static void Test03()
        {
            Debug.Log("Test01");
        }
    }
}
